Directed by Dr. Dave Pratt, jointly co-ordinates the Kaleidoscope JEIRP on Learning Patterns. The CeNTRE focuses on the design and educational use of digital tools and associated materials with a particular interest in the relationship between learning and the tools being used. As well as helping to coordinate the project as a whole, the CeNTRE is committed to the deployment strand of the project. Through the use of particular games in classrooms, the deployment strand will aim to identify issues and make recommendations that will inform the construction of learning patterns for mathematical games.
The Freudenthal Institute conducts research into aspects of math education and how mathematics is taught. Its aims are to understand and improve the teaching of arithmetic and mathematics at all levels, but particularly in kindergarten, primary, secondary and vocational education. The Freudenthal Institute is part of the Faculty of Mathematics and Computer Science and has close ties with the Center for Science and Math Education, which is also part of Utrecht University
For the past 12 years, the Educational Technology Lab has been dedicated to research into the potential fot eh infusion of innovative educational practices with expressive digital media. Having participated in more than ten European and National funded projects, the Lab has produced specialized software solutions, and has designed, participated in and evaluated their implementation in real educational settings. In this JEIRP the Lab will bring its knowhow on the design of specific mathematical games, help to make connections with the TELMA and FORMAT ERTs and contribute to micro-implementations of games in
educational settings within the Deployment strand.
The Istituto per le Tecnologie Didattiche (ITD) is one of the research institutes of the Italian National Research Council (C.N.R.). The institute is devoted to the study of educational innovation brought about through the use of Information and Communication Technologies (ICT).
The ITD will contribute mainly to: classify the typologies of games in mathematics education; bridge design patterns for games in mathematics education with the construct of didactical functionalities developed by the TELMA Kaleidoscope's ERT.
Formally set-up in December 1999 and is a joint initiative of the Departments of Education and Computer Science in Trinity College Dublin. The aim of the centre is to carry out research on the use of technology in learning and to develop new pedagogically inspired applications. This centre will work mainly in the design strand of this project and will assist in the development of a topology for design patterns deployed in mathematical games.
The IT University of Göteborg is part of Göteborg University and Chalmers University of Technolog y. In the project we work in close collaboration with the Interaction Design Group which is part of the IT University of Göteborg. The group focuses on human-computer interaction, information visualization, ubiquitous computing, game research, and interaction design. The IT University is running and developing research in two closely related areas: Applied IT at the Department of Applied Information Technology at Lindholmen and fundamental research in areas with important applications in IT at Computing Science.