In monopoly, the game pieces refer to financial ideas. In mathematical games, they should refer to mathematical ideas.
The problem / intent
Mathematical content is often injected artificially into games, e.g. as
sugar-coating. This has a dual effect of ruining the game and
alienating the mathematics. By contrast, for many mathematicians,
mathematics is the game.
The objects representing the mathematical content should have a meaningful intrinsic role in the game. Manipulating these objects can be part of the game rules or goals, or understanding them could be a necessary condition for success.
If the game includes or is followed by communication between participants, then the mathematical game pieces should become Objects to talk with.
In Programming Building Blocks the object of the game is to reconstruct a 3D shape from its 2D projections. The mathematical content is the focus of the game, and the objects used in the game are straightforward representations of that content.