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Metamorphosis

Category: Bootstrap
CreatedMichele Cerulli, 01 June, 2006 Modified:14 September, 2007
Statusbeta Rank
SummaryStarting from a given game, a new game is developed keeping some elements of the given game, but changing other elements


The problem / intent

Suppose one wants to create a new game starting from a given one which has some good elements but which isn't 100% suitable to the context where the new game has to be applied.
This pattern should allow to individuate the elements of the original game which has to be kept, and the elements that have to be changed. After that it will allow to chose more specific patterns to be followed to design the new game according to the nature of the elements to be kept or to be changed.

The context (to be developed)

This pattern is relevant whenever one wants to create a new game starting from a given one which has some good elements but which isn't 100% suitable to the context where the new game has to be applied. This could be used for instance by teachers that want to adapt some game to their class, or by researchers which want to create a new game changing a given one.

Mathematical content
 content domain, target audience, Skill Domain
Learning and instruction
 Mathematical Content, Didactical functionalities, Approaches and theories of reference
Educational context
 play, teacher support, intervention, type of students, type of learning activity
Games
 game as activity, game as social function, game as media, games as genres.
Interface + interaction
 user interface, accessibility, usability, user setting
Software design
 this doesn't apply directly

The pattern

  1. Starting from the given game identify its key elements that should be inherited by the new game, at least one of the following:
  2. Apply a design pattern that takes into account the above choice; for instance use one of the patternes that elaborate this one.

Related patterns


Leads to: Content morph, Rejigging
Follows: Bootstrap, Experimental design
Elaborates: Bootstrap
Elaborated by: Content morph, Rejigging


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